|

::: Refining Ramp Turns :::
::: Dynamic Soaring
Observations :::
::: Ramp Racing Etiquette
:::
::: Making Ballasting
Sound Easy :::
::: Building A Slope
Arsenal :::
::: Fly Smooth Fly
Fast :::
::: Slope Proofing
Servos :::
::: Launching and
Landing Heavy Planes :::
::: Aerobatics :::






 |
Refining Ramp Turns
The next time you are out flying try to run your plane past
a point that you can't see - much like a tennis player knows
where to serve during the toss. When you are at the end of your
punchout turn your plane over so that it is lined up to come
through the flat at a point 20' in front of you at eye level
every time. Even though you may be looking high-right you should
be setting up for a spot 20' straight out your left earhole.
After you can pass through this spot routinely from each direction
with minimal aileron adjustments you then start adding more spots
to hit. Add a spot at the beginning of your punchout. This spot
can be anywhere in the lift band, but some of these spots will
be sweeter than others, such as the inside line at most slopes.
Routinely punchout on one side then link the earhole spot with
the punchout spot. Adjust either or both spots for max speed
and hammer them on each pass. Add another punchout spot to the
other side and hammer all three with regularity. Note the best
technique for maxing out your punch on that particular day. This
has to do with controlling your drift. As your plane is haulin
ass back and forth note the attitude of the plane at each point.
Your attitude at each point should help minimize control inputs.
For example, to maximize a punch for the most potential energy
you might lead that punch slightly into the wind. This controls
the drift and allows a nice alignment with your downline spot.
Some times your upline and downlines won't be the same. Some
times its faster to punchout at one spot then bring your downline
closer to you (outside the lift column) so you don't have to
fight it on the way down. Sometimes the downline is less steep
and smoothly arcs through the earhole point. This would make
five spots (w/attitudes) to hit on a circuit. Finding the sweet
spots and linking them to some sweet lines is the best part of
sloping. Then knowing the different lines helps when a bunch
of planes are flying together and you don't get the inside line.
In review:
1. Know your lines
2. Pick your spots
3. Hit your spots with your plane in the desired attitude.
4. Minimize inputs
|